Actor Kevin Bacon holds an EE branded shopping bag

Dream Big iPhone 14

EE and Apple have partnered with Saatchi & Saatchi and Framestore to deliver their latest campaign starring Kevin Bacon, ‘Dream Big’. Directed by the acclaimed Noam Murro, co-founder of Biscuit Films, the spot makes use of Framestore’s VFX prowess and the specialist grading skills of Jean-Clément Soret at renowned sister company, Company 3, to showcase the new iPhone 14.

EE iPhone 14 Still 1

Directed by the acclaimed Noam Murro, co-founder of Biscuit Films, the spot makes use of Framestore’s VFX prowess and the specialist grading skills of Jean-Clément Soret at renowned sister company, Company 3, to showcase the new iPhone 14.

The spot sees Kevin Bacon live out three of his wildest dreams: headlining a rock festival, drifting in outer space, and speaking at a presidential rally. In each, Kevin’s environment is larger than life, whether surrounded by a seemingly endless cheering crowd or the unlimited vastness of empty space. No matter where he is, however, it’s the new iPhone 14 that captures Kevin’s attention, taking centre stage no matter the dream.

Saatchi & Saatchi teamed up with Framestore to deliver this collaborative project between EE and Apple. Having worked on multiple of the Kevin Bacon campaigns in the past - including the heart-stopping ‘A Close Yet Far Shave’ - the studio was excited by the narrative and the opportunity to craft more complex scenes for this latest iteration, being tasked with developing a trio of expansive worlds that explore the inner workings of Kevin’s mind in a magical dream sequence.

EE iPhone 14 Still 3
EE iPhone 14 Still 5

Framestore’s team was led by Matthew Thomas and Ed Mykolaitis, who headed the 2D team and CG team respectively.

“We crafted CG and effects in Houdini, built assets in Maya, composited in Nuke, graded in Baselight, and used Flame for final mastering,” says Matthew Thomas. “As we were brought on early in the project, we were able to streamline the process by developing concepts before production had even started, locking down the look and scale of each shot, figuring out what was possible, and communicating it all to the production team.”

One element of the campaign that required particular crafting was the crowd during the festival and rally scene, which needed to portray 20,000 people - a big jump from the 50 extras on set. Matthew Thomas explains, “We took individual sprites filmed of the actors into a Nuke Particle System, before creating geometry onto which we could repopulate the crowd, stitching the plates together at the end. To avoid repetition, we shot each actor for 30 seconds while they performed different movements from cheering to clapping, using different clips for variety.”

Commenting on the space sequence, Ed Mykolaitis reveals, “Kevin Bacon was initially shot in a spacesuit on set, sitting on a swinging podium chair; however, we wanted greater control over the individual elements, so we ended up replicating the shot with VFX, ultimately crafting all but Kevin’s face in CG.”

He adds, “Framestore has a wealth of cinematic experience in the outer space setting in particular, which we were able to draw on to craft a sequence worthy of the big screen. To emphasise the sense of deep space, we manipulated the lighting to reflect the harshness of the sun, while adding light movement to accentuate the feeling of weightlessness, complementing the scene’s dreamlike quality.”

EE iPhone 14 Still 9
EE iPhone 14 Still 11

To make the iPhone 14 shine, Framestore carried out a technical stills shoot attended by an Apple Creative Director. Matthew Thomas explains, “We wanted the phone to look its best in the campaign, so we collaborated with the Apple Creative Director to match the lighting to the exact conditions used in their stills shoot, paying attention to every last detail to ensure we fulfilled its potential.”

Due to the partnership with post, the project required clear communication between Framestore and the production team. Matthew Thomas comments, “It was fantastic working with so many collaborative people - Saatchi & Saatchi and the creatives were amazing. Our director Noam Murro had already worked on a number of Apple projects, and so could convey exactly what the brand wanted. We also worked closely with DOP Fabian Wagner [House of the Dragon] from the outset in order to allow sufficient time to prepare the concepts for such a large-scale vision.”

Ed Mykolaitis adds, “We really appreciated the incredible shots we received from Noam and the production team - they allowed us to truly showcase our craft at its best. Kevin Bacon is a star, too - it’s no mean feat to act to no one and make it feel like you’re being cheered on by a crowd in the thousands!”

The campaign will run across TVC, online, and socials.


Saatchi & Saatchi
Will John
Sam Ball
Dom Martin, Pat Burns
TV Producer
Sam Topley
Production Company
Noam Murro
Executive Producer
Polly Du Plessis
Cathy Green
Fabian Wagner
Production Designer
Chris Oddy
Paul Watts, Scot Cato
Senior Producer
Alexia Paterson
VFX Supervisor
Matt Thomas
CG Supervisor
Ed Mykolaitis
Creative Director
Kamen Markov
VFX Supervisor
Jules Janaud
VFX Production Coordinator
Chloe Dunn
Production Assistant
Conor Garnett
Andrew Salter
Asset Look Dev/Modelling/Texturing
William Fiorentini. Patrick Paguio, Jonathan Watkins
Jack Beynon, Nathan Clark
Tracking & Layout
Oliver Cordwell, Zoe Woods
Jessica Kersey-Preston
Jack Hubbard
Cedric Profijt
Paint & Roto
Joe Forder
Jyoti Tiwari, Giso Spijkerman, Sam Meisels, Michael Baker, Mark Yfantidis
VFX Editorial
Micah McLeod, Humberto Reynaga
US Shoot Supervisor
Sean Dollins
Jean-Clément Soret at Company 3
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