World War Z brought with it a new kind of zombie, one born in the depths of Framestore's Art Department long before being let loose on the world. The department also helped imagine many of the movie's key scenes, such as the Jerusalem Gate takeover, years before production even started, and it is apparent from the final shots just how much production and post production were influenced by Framestore's designs.
'We knew it would be hard to redesign a zombie, so we didn't. Instead we designed the mass of zombies: the way they moved, the way they flocked and flowed, the way they ran, made towers out of their bodies; we even talked about the way they bit.'Kevin Jenkins - Art Director and Lead Concept Artist
'As we release concept art, you can see the influence we had on the script and the design of the set pieces. We'd like to thank Marc Forster, Andy Jones, and all those who supported us and our ideas on this movie.'Kevin Jenkins - Art Director and Lead Concept Artist