Helicopter flying over buildings


To showcase the much anticipated Season 4 installment of Call of Duty: Warzone developed by Infinity Ward and published by Activision, the team at Framestore Pictures directed an action-packed trailer that grants fans a teaser of what the new videogame has in store.

call of duty game helicopters mid air as missiles surround the background.

One of the central characters, Captain Price, returns to lead the battle in this first-person shooter video game which incorporates new weapons, operators, game modes, and a reloaded battle pass.

Directed entirely during COVID-19 lockdown, all footage featuring the real face of Price’s character was filmed remotely under recommended safety conditions. From physically fine-tuning the lighting and camera, to doing his own wardrobe, hair and makeup on set (believable false beards are trickier than they look), the actor was a one-man show during the shoot. 

As cinematographer on this project, Framestore Pictures Director/Director of Photographer Fernando Cardenas explains:

“Typically, a green screen shoot is a straightforward in-person execution, but with our current restrictions this called for a remote shoot which came with a new set of challenges. As a cinematographer, I like to collaborate with my lighting and camera team. On this occasion, we were lucky that our actor was very capable of taking direction and executing all on-set activity from his home garage.”

cg animated cockpit and war pilot from call of duty warzone game

A pre-sanitized, user-friendly “drop kit” 4K camera package and 14x7 ft. green screen was delivered to the actor (contact-free) by a camera tech. Matching the lens height and focal length that was used in the pre-visualization process, Cardenas and team designed a simple lighting configuration that mimicked the inside of a C-130 using minimal lighting units -- all with the goal of making it as easy as possible for the actor to operate solo.

A virtual video village and live camera feed allowed the director, production crew, VFX team, and the client to remain involved day-of, similar to a typical shoot. 

In post, the Framestore team created an entirely CG cockpit and developed the clouds passing by the window using real-time 3D creation platform, Unreal Engine.


Call of Duty
Executive Producer
Zeynep Taslica
Group Creative Director
Zach Hilder
Garrett Radford
Chris Ruh
Framestore Pictures
Ben West
Executive Producer
Jennifer Siegel
Director of Production
Fernando Cardenas
Head of Production
Anne Vega
Executive Producer
Pete King
Sr. VFX Producer
Carla Attanasio
CG Supervisor
James Healy
Production Coordinators
Jamie Runkle, Christian Williams
Richard Shallcross, Soren Barton, Jessica Groom, Shelton, Todd Herman, Sean Dollins, Kaho Horiuchi, Marco Amador, Andrew Thompson
Offline Editorial
Pedram Torbati, John Jenkins
VFX Editor
Chris Hamilton
Sammy Walsh
Bruno De La Calva, Alejandro Villabon, Kun Hang Wu, JD Yepes
Beau Leon
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