Framestore's Art Department made a welcome return to J.K.Rowling’s enchanted world with our work on Fantastic Beasts: The Crimes of Grindelwald. As with the first film, the team produced hundreds of concepts to develop the look of dozens of mythical creatures, bringing them to life This helped Director David Yates to visualise these beasts and to work out the unique character of each one. The team of artists also worked on countless transformations and other magical effects that were needed by the production team to bring the script to life for the screen.
'The Framestore Art Department did a fantastic job at helping us visually develop the Beasts. From the Kelpie to the Zouwu, their beautiful concepts and collaborative approach was a key part of the process in the creation of the creatures.'Christian Manz - Joint Overall VFX Supervisor
'Returning to the Wizarding World to tackle the Zouwu was fantastic. It gave me the chance to really explore not just the look of the creature, but also its character.' Sam Rowan, Concept Artist.
'Working on the Kelpie was a dream come true. It was great to be able to push the design away from a traditional water horse that people have come to expect into something much more wild and other worldly.' Dan Baker, Concept Artist.
The Matagot acts as the the guardian of the Ministere des Affaires Magiques - a magical beast that resembles a large, spectral, spynx-like black cat in appearance.
The Framestore Art Department drew on their experience designing the Niffler for the first film to concept younger versions of the much-loved creature.
The Leucrotta resembles a large moose with very long, jagged antlers and an impossibly huge mouth.
The Chupacabra is a part lizard beast, and features in the film as Gellert Grindelwald's pet.
Magical effects & transformations
Our artists also worked on a series of spell-binding transformations and effects to bring the script to life for the screen.