
Framestore will be attending Concept101, a day-long free event that aims to connect hundreds of concept art professionals and students from the video game and movie industry.
Many of our Concept Artists and Art Department team will be there ready to connect, share insights and explore new collaboration opportunities.
Stay tuned for more updates and exciting announcements leading up to the event by following us on social media, and to learn about our latest roles visit our Careers site.
ABOUT FRAMESTORE’S ART DEPARTMENT
Our in-house Art Department has an impressive track record, providing creature, character and world design for an incredible range of films, games, TV shows, ad campaigns and theme park rides.
The multidisciplinary team is as comfortable working as part of the wider Framestore ecosystem on a ‘beginning to end’ project as it is as a standalone unit, providing creative solutions for projects that do not otherwise bear the Framestore stamp.
Meet the Speaker
Jonathan Opgenhaffen | Art Director
Jonathan is a highly skilled and talented Art Director with over 15 years experience in both VFX and concept art for high-end Hollywood film. He has a wealth of knowledge which enables him to devise and concept a multitude of successful designs ranging from creature development through to environments.
At Framestore, he acted as Art Director for Framestore’s work on Spider-Man: Far From Home, where he was instrumental in devising the stand-out Illusion Battle sequence and clearly concepting the different stages for VFX. On the Oscar-nominated Midnight Sky, he brought the Aethership to life while imaging the dying earth concepts. Most recently, he helped architect Wonka’s ingenious chocolate factory and create the critters of Alien: Romulus.
More information coming soon!