Virtual Production x Epic Games
With advances in Virtual Production continuing to change the way content is created, the team at Epic spoke to a host of educators and studios, including Framestore, to gather practical advice for schools planning a curriculum that will help students land on their feet with a greater understanding of the space upon graduating.
The step-by-step guide provides insights into understanding the technology, designing a program, and setting job expectations.
Framestore Virtual Production Producer Manon Hartzuiker is quoted within, noting that visualization is a good place to start. “It sits at the top of the production process and leads into other areas of the workflow,” she explains.
For more insights, read the full report on Epic’s blog here.