Luffy from the live action adaptation of ONE PIECE season 2

ONE PIECE Season 2

A new dawn is approaching. ONE PIECE Season 2 sets sail 2026! 

Our VFX crew has hoisted the sails once again, diving headfirst into uncharted waters for the next voyage in the ONE PIECE universe. 

The ship from the live action ONE PIECE braves treacherous waters and heads towards a giant whale

Smoker the White Hunter

Smoker presented a unique challenge in translating a character whose powers need to feel airy and intangible when attacked, yet overwhelmingly dangerous and concrete when striking back. When crafting his devil fruit powers for the screen, we had to consider speed and power, while still maintaining the swirly silhouettes and wispy qualities inherent to smoke. A key creative consideration was ensuring the smoke never felt “creature-like” and remained an extension of Smoker’s control, not something with its own agency.

thick smoke that obscures their face, with a glowing cigarette and blue-lit background.
Smoker from ONE PIECE in a white coat walks through a foggy street at night, carrying a large weapon on their back.

To achieve this, we carried out extensive look development, exploring variations in speed, density, and shape to strike the right balance between softness and force. The smoke needed to feel light enough for Luffy’s attacks to pass through, yet capable of condensing into impactful, physical forms. For transformation sequences, we referenced Terminator 2: Judgment Day, adopting sharp, surface-driven transitions rather than dissolves to give the effect a more tactile, controlled quality. The result is a power set that feels both grounded and dynamic, while staying true to the spirit of the original design.

Luffy faces Smoker figure across a foggy street, with thick smoke swirling between them.
Overhead view of Luffy and Smoker moving through dense smoke between large industrial structures on a dimly lit street.
Luffy wearing a straw hat looks upward as thick smoke billows behind them in a dimly lit setting.

Tin-Plate Wapol

Wapol’s design leaned into the inherent fun absurdity of ONE PIECE, requiring a careful balance between exaggeration and believable form. Unlike in the original manga, we grounded his oversized mouth in a more anatomical, hippo-like structure to give it weight and character, while working closely with the client through multiple rounds of concepting to land on the final look.

The execution was technically complex, with multiple actors interacting simultaneously with a single CG asset. To support this, we built a flexible jaw system using overlapping panels that allowed the structure to bend and respond dynamically to physical interaction. Detailed work on the teeth and extended tongue ensured the asset held up under close scrutiny, keeping the focus on performance and action. 

Luffy confronts a towering & armored Tin-Plate Wapol who has a giant metal mouth like weapon.
Luffy uses his stretch ability to pull Wapol's a giant metal mouth with a cannon-like opening inside a grand hall.

The Doctor’s on Deck

Bringing Tony Tony Chopper to life across multiple forms (biped, quadruped, and Heavy Point transformations) required a deeply performance-driven approach, centered on emotional authenticity. Beyond simply creating a visually believable character, the challenge was ensuring Chopper still felt true to the manga: vulnerable, expressive, comedic, and heartfelt. His performance needed to resonate with audiences emotionally while existing seamlessly within a grounded live-action world, preserving the charm that has made him such a beloved character for fans globally.

CG Tony Tony Chopper in the live action One Piece series
CG Tony Tony Chopper from the live action One Piece lays in bed with a bandage on his head

Mikaela Hoover is the voice and facial capture of Tony Tony Chopper, delivering a nuanced facial performance reference that became foundational to Chopper’s emotional language. On set, actress N’Kone Mametja provided physical reference for movement, staging, and body mechanics. These performances gave our animation team a rich base to build from, allowing them to refine and elevate moments through traditional animation techniques and bespoke reference shoots created throughout production. As the character evolved creatively, the team continually explored new expressions, rhythms, and subtle performance beats to ensure every interaction felt sincere, natural, and emotionally impactful rather than overtly animated or exaggerated.

Tony Tony Chopper in the live action One Piece with an insert of an image of actress Mikaela Hoover, who acted as reference for Chopper. The two are making the same face of sorrow
Actress N’Kone Mametja acts a physical reference for Tony Tony Chopper on set with an illustrated book of plants and insects beside warm firelight in a rustic setting.

Chopper’s development followed a full asset pipeline, from concept design through modeling, rigging, and look development, with particular attention paid to preserving readability and emotional clarity through his fur and silhouette. To support this, developed new proprietary tools in our animation pipeline to help with quality control before shots were delivered to the client. The tool gave animators real time feedback on how Chopper’s groom affected his silhouette and facial performance, which meant they could quickly adjust poses and expressions while they were working rather than discovering issues later in the process. The character’s flexibility was key: appearing across varied environments, undergoing physical transformations, and interacting with practical elements like pink goo, all of which required significant R&D to execute seamlessly.

Side-by-side character concepts showing Tony Tony Chopper from the live action ONE PIECE series with and without a large red hat against a stone wall.

The different CG Tony Tony Chopper variants created for the live action One Piece

We delivered over 570 shots for Season 2, with more than 250 artists and employees contributing across disciplines. 

ONE PIECE: Into the Grand Line has been met with critical acclaim, with early reviews highlighting its “stunning VFX work,” describing it as “visually charming and emotionally stirring, and praising a team that “knows how to get the job done.” 

Dr. Hiriluk and CG animated Tony Tony Chopper from One Piece sit on a cliff overlooking the ocean, a full moon lights up the sky

Credits

VFX
Framestore
VFX Supervisors
Ross Wilkinson, John Kilshaw, Andy Zazzera
VFX Producers
Hannah Critchley, Sophia Lee
VFX Executive Producer
Julie Long
VFX Production Manager
Casey Spillane
VFX Line Producer
Zamantha De Gula
VFX Coordinators
Sunan (Sue) Lin, Abby Murphy
DFX Supervisor
Tim Jenkinson
Associate Producer
Megan De Wolf
Line Producers
Honor Martin
CG Supervisors
Nate Diehl, Jimmy San, Aaron Lawn
Animation Supervisor
Brad Silby, Jon Burke, James Hundertmark
2D Supervisors
Ben Taylor, Sebastien Boulange
Compositing Supervisor
Jonathan Jobin
FX Supervisor
Shawn Lipowski
Layout Lead
Jass Tsai
Lighting Supervisor
Romain Faure
VFX Editor
Eugen Bekafigo
3D Artists
Alec Iselin, Andrew Boccio, Antonio Guidetti, Austin Yawney, Brad Noble, Clara Simone, Daniela Lobo Dias, Dante Lividini, David Thomlison, Eric Hiller, Francisco Dias, Han Hu, Jason Daoud, Jeremy Livingston, Jessica Castillo, Jessica Soderstrom, Jon Burke
3D Artists
Justin Weg, Kayla Whitehead, Kenyon Bertelsen, Kjell Strode, Leslie Clark, Manuel Riedl, Mohamed Echkouna, Moshe Swed, Natasha Santiparp, Nico Cappuccio, Orges Kokoshari, Patrick Ross, Peter Kolesnik, Robert Dollase, Ryan Robinson, Saabir Pinkney
3D Artists
Sarah Van Alstyne, Shayne Ryan, Tomas Slancik, Ugo Angeletti, Wei-Ting Duo
Compositors
Aaron Wei, Elaina Brillantes, Jess Seulmi Kim, Jonathan McKee, Joseph Yoon, Kane Herd, Karch Coon, Millicent Brennan, Namjin Heo, Neiko Nagy, Nick Tanner, Noah Catan, Tori Buenger
Matte Painters
Benjamin Walant, Callum McKeveny
Client
Netflix
VFX Supervisor
Victor Scalise
VFX Producer
Scott Ramsey
VFX Associate Producers
Jason Martorell Parsekian, Châu Tong
VFX Coordinators
Michelle Huynh, Machon du Toit