Framestore is reinventing the way the VFX industry operates. Historically the reserve of the games industry, we’re using engine technology to innovate the production of film, episodic and advertising projects, as well as immersive experiences.
We have long delivered real-time projects including innovative mixed reality projects and is now using engine technology for shot-based, fast-render workflows and virtual production toolsets.
With engine, we’re empowering filmmakers to make the most creative choices, ultimately redefining what’s possible in VFX.
We are working across a number of long-term development projects that are accelerating the adoption of the engine toolkit.
This year-long project will see us produce a film entirely in engine while also building an industry-changing real-time VFX pipeline.
Photoreal REaltime Sentient ENTity is a European Commission-supported project that’s developing an artificially-intelligent real-time digital human.
We’re currently hiring for our engine and technology teams so get in touch if you have the right experience.
A Moon For All Mankind
Warner Bros. Pictures
Fantastic Beasts and Where to Find Them: VR
Volkswagen Group China Import
Hyper Reality Test Drive
Field Trip to Mars
One Strange Rock VR
An all-new Unreal-powered pipeline.
Developing a photoreal digital human in real-time
HBO: Game of Thrones
Defend The Wall
Beats by Dre